🎯 Your First Chamber

Time to turn that dusty Trial Chamber into a repeatable endgame experience! This guide walks you through registering and configuring your first chamber.

πŸ—ΊοΈ Step 1: Find a Trial Chamber

First things firstβ€”you need a Trial Chamber to manage. Got one already? Great! Need to find one?

/locate structure trial_chambers

Teleport to it and explore until you find the main vault room. You'll want to register the entire chamber structure, not just one room.

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Pro tip: Trial Chambers can be MASSIVE. Some span 100+ blocks in each direction. Bring blocks to mark corners!

πŸ“ Step 2: Select the Chamber

TrialChamberPro needs to know which blocks belong to your chamber. The easiest way? WorldEdit.

  1. Grab your WorldEdit wand: /wand or /tool wand

  2. Left-click one corner of the chamber (lowest point)

  3. Right-click the opposite corner (highest point)

Your selection should encompass the entire chamberβ€”all rooms, hallways, spawners, and vaults.

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Without WorldEdit

Don't have WorldEdit? You can still do it manually (but seriously, get WorldEdit):

Example:

That's painful. Get WorldEdit. Moving on!

βœ… Step 3: Register the Chamber

With your selection made, register the existing Trial Chamber with the plugin:

Replace MyChamber with whatever name you want. Keep it simpleβ€”no spaces!

You'll see:

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Note: /tcp add registers existing Trial Chambers for management. It doesn't create or modify blocksβ€”it just tells the plugin to start managing the selected region.

πŸ” Step 4: Scan for Vaults and Spawners

Now we tell the plugin to find all the vaults, spawners, and decorated pots:

This takes a few seconds. The plugin is searching every block in your selection for:

  • Vaults (normal and ominous)

  • Trial Spawners (normal and ominous)

  • Decorated Pots

You'll get a summary:

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What if it finds 0 vaults? Either your selection didn't include the vaults, or you're in a decorative Trial Chamber variant without vaults. Expand your selection and scan again!

πŸ“Έ Step 5: Create a Snapshot

Here's where the magic happens. TrialChamberPro needs a "snapshot" of your chamber in its pristine state:

The plugin will:

  1. Scan every block in the chamber

  2. Save block types, orientations, and tile entity data

  3. Compress it all into a file

  4. Store it in snapshots/MyChamber.dat

This might take 5-30 seconds depending on chamber size. You'll see:

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πŸšͺ Step 6: Set an Exit Point

When the chamber resets, players inside need somewhere to go. Stand where you want them to teleport and run:

This saves your exact position (including look direction). Usually, you'll want this just outside the entrance.

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No exit set? If you don't set one, players will teleport to the world spawn instead. Not the worst thing, but a dedicated exit is cleaner.

πŸŽ‰ Step 7: Test It Out!

Your chamber is now managed! Let's verify everything works:

Check Chamber Info

You should see:

  • Chamber bounds

  • Number of vaults and spawners

  • Snapshot status

  • Reset interval

  • Last reset time

Test the Reset

This forces an immediate reset. You should:

  • Get teleported to the exit point

  • See the chamber fully restored

  • Notice all vaults are locked again

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βš™οΈ Step 8: Configure Reset Schedule (Optional)

By default, chambers reset every 48 hours. Want to change that for this specific chamber?

Edit plugins/TrialChamberPro/config.yml:

Or set it per-chamber in the database (advanced users only).

Common intervals:

πŸ“š Quick Reference

Here's everything in one place:

🎯 What's Next?

You've got a working chamber! Now let's make it awesome:

Learn how to replace boring vanilla loot with custom rewards, economy integration, and more!

Configure reset schedules, warnings, and player handling.

Understand how per-player loot works and configure cooldowns.


πŸ’‘ Pro Tips

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Multiple chambers? Just repeat the process! Each chamber is independent with its own settings, loot tables, and reset schedules.

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Update the snapshot: Made changes to your chamber? Run /tcp snapshot create MyChamber again to update it. The old snapshot is overwritten.

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❓ Common Issues

"No WorldEdit selection found" You didn't make a selection. Use /wand and select both corners first.

"Scan found 0 vaults" Your selection doesn't include the vaults, or they're not actually vaults (check with F3).

"Snapshot creation failed" Usually a disk space or permission issue. Check console logs for details.

"Players aren't teleporting on reset" Make sure you set an exit point with /tcp setexit MyChamber.

Still stuck? Check the full troubleshooting guide!

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